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NPC Generator

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Advanced [show]


Marigold Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Spy does. Sporting a white mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.

History: When she was but 8 years old her parents immigrated from the south. She worked as a nervous Spy and found it very stressful. She became a Spy soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Marigold Copperkettle, Female Halfling Expert 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Rose Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her silver hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Criminal record. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Rose Goodbarrel, Female Halfling Warrior 5
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Black opal (1400 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Megren Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her crest is cut close to her head. Her eyes are red.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with her god.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Megren took refuge in the large cave and found the beat up bastard sword and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic. Flaws: Secretive. Bonds: Poor, Religious, Nature. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Megren Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills History +3, Medicine +6
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. Jet (100 gp).


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his orange fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Professionalism, Joker. Bonds: Nature, Adventurer, Has a crush. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Great Mist, Male Tabaxi Warlock 7
Medium (6'7") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs

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