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NPC Generator

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Advanced [show]


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her moppish black hair is in a traditional bowl cut. She has several tiny aquamarine earrings on each ear.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Trym studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and retire the richest woman in the east

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich, Enemies, Has a crush. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Trym Sunmeadow, Female Halfling Adept 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Tourmaline (160 gp). Moss agate (14 gp). Black pearl (300 gp).


Social Check DCs


Art Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown shirt with thin blue vertical stripes and pastel pants. Her cinnamon fur is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Apothecary business at a young age. One day when Art was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Art was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: A rival would like her out of the picture; and sabotage a competitor

Flaws: PTSD. Bonds: Enemies, Family, Job, Criminal record. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Art Of Winter, Female Tabaxi Druid 8
Medium (5'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 14
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1300 gp.


Social Check DCs


Gimurt Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his hammer always slung over his shoulder. He has a slight overbite and is overall scrawny. With a patchy red beard and wild red hair. This violet eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Professionalism, Gifted. Flaws: Mundane, Racist. Bonds: Job. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Gimurt Thrahak, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 gp. Rock crystal (20 gp). Fiery yellow corundum (400 gp). Rose (20 gp).


Social Check DCs


Helen Heiser, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a white coat with blue slacks. Her hair is red and curly. Her hazel eyes peer out from beneath her small brown hat.

Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels threatened by others; and obtaining odd cultural human artifacts is her passion

Ideals: Entrepeneur. Flaws: Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Helen Heiser, Female Human Fighter 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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