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NPC Generator

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Advanced [show]


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Orsik was born in the south. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Poor, Guardian, Family, Immigrant, Adventurer. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Orsik Frostbeard, Male Dwarf Barbarian 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 101 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 3000 gp. Chrysoprase (40 gp). Onyx (40 gp). Eye agate (12 gp).


Social Check DCs


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His clothes are grease stained in places. His hair is brown and curly. His gray eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. His necromantic abilities were realized during a raid on his village. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Gomory Altham, Male Human Bard 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 9 (-1)8 (-1) 18 (+4)6 (-2)
Skills Medicine +6, Sleight of Hand +0
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Kasdeya Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a black collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her brown hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A skeptical and narcissistic woman, Kasdeya's first love is herself. Her second love is also herself. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Insomniac, Disease. Bonds: Immigrant. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Kasdeya Muse, Female Tiefling Warrior 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 14 (+2)19 (+4)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. His eyes are a pleasant green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. After a long history of fighting, Pikar and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Religious. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Pikar Cherrycheeks, Male Halfling Paladin 12
Small (3'4") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 115 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (2500 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs

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