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Advanced [show]


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears bulky pastel painted plate armor. His clothes are grease stained in places. His red fur is lengthy and is close to two feet long. This blue eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Slave Trader father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Flame Plume, Male Tabaxi Warlock 7
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp.


Social Check DCs


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely grey suit with violet socks and a vest with buckled shoes. His tied-back hair is golden. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Cartwright.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Terse, Impulsive, Fearful. Bonds: Mentor. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Dain Bofdann, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. Solid gold idol (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Krakhorn Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Krakhorn hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Retire the richest man in the north; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Krakhorn Huxley, Male Half-Orc Expert 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Altho Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His right hand appears badly burned and disfigured. His hair is short and chestnut. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Fearful. Bonds: Criminal record, Slave, Rich. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Altho Fatrabbit, Male Halfling Warrior 11
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 72 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)9 (-1) 17 (+3)7 (-2)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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