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NPC Generator

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Advanced [show]


Gerbo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue shirt with thin black vertical stripes and tan pants. With a patchy silver beard and wild silver hair. This violet eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better village for his children.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Gifted. Flaws: Fearful. Bonds: Criminal record, Rich, Adventurer. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Gerbo Nucklestamp, Male Gnome Barbarian 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 74 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown deerstalker hat and brown clothes. He has a small bristly mustache and wavy golden hair. His brown eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with music.

History: Born in the east to a Unemployed, Trym learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: Revenge; and further expansion of business

Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Trym Marleigh, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 700 gp. Gold music box (2000 gp).


Social Check DCs


Vrondiss Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, and his gloved hand is found clutching a longbow. His gold crest is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Vrondiss does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Vrondiss has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Flaws: Shy, Depressed, Disease. Bonds: Military, Rich. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Vrondiss Verthisathurgiesh, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 17 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. Tiger eye turquoise (8 gp). Sard (20 gp). Alexandrite (400 gp).


Social Check DCs


Glim Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear tan clothing when he does not wear armor. He wears a broad hat to hide his balding. His eyes are violet and catlike.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Cook.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Glim Quillsharpener, Male Gnome Adept 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs

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