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NPC Generator

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Advanced [show]


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and carries kukris. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Nalral was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable, Justice. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Nalral Balderk, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 210 gp.


Social Check DCs


Sammal Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair down. His fierce silver eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Sammal was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Sammal Judgment, Male Tiefling Commoner 7
Medium (5'5") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points -6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)15 (+2) 16 (+3)10 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp. Moonstone (20 gp).


Social Check DCs


Tippletoe Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. She has a dull look in her brown eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered singing. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she wants to meet her childhood hero

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Tippletoe Garrick, Female Gnome Paladin 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Nature, Guardian. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Winchester, Male Human Fighter 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 134 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 20 (+5)13 (+1) 11 (+0)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: Golden pearl (70 gp). Jade (70 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Red garnet (70 gp). Red spinel (70 gp). Zircon (40 gp). Coral (70 gp). Golden yellow topaz (1600 gp). Emerald (500 gp).


Social Check DCs

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