Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His fur is greying and his face has many wrinkles. His blue eyes peer out from beneath his small brown hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Blacksmith job and began his own company from there.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 79 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Aquamarine (500 gp). Blue quartz (5 gp). Black pearl (500 gp). Alexandrite (500 gp). Obsidian (5 gp). Rock crystal (70 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Bookbinder. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Don took refuge in the old dungeon and found the beat up lance and armor he uses now. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He's in love; and further expansion of business
Ideals: Artistic, Extrovert. Bonds: Nature, Job, Has a crush. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 100 gp. Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Churchill, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man is wearing colorful clothing, dressed as a Baker. His silver hair is lengthy. This gray eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: Roger lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Addict, Fearful. Bonds: Family. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 75 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2100 gp.
Heian O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has achieved small success as a Sellsword.
Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job, Criminal record. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 10 pp. Red spinel (150 gp). Red garnet (150 gp). Blue sapphire (1100 gp). Zircon (50 gp).
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