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NPC Generator

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Ability Scores
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Advanced [show]


Adrie Nailo, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is typically in her Marshal uniform. She wears her blonde hair up. She is baby faced.

Personality: She is mildly Elf supremacist, though she does not identify as such. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Adrie is combative with any and all who dare try her patience in the slightest.

History: Born in the east to a Marshal, Adrie learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Elven conditions. She struck the Marshal job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Justice, Logical. Flaws: Racist. Bonds: Job. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Adrie Nailo, Female Elf Rogue 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 2 Tanglefoot bags. 4 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his glaive ready. His blonde hair is still thick. His blue eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and to get a good night's sleep

Ideals: Fighting. Flaws: Racist, Forgetful, Disease, Insomniac. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Trym Staurheim, Male Human Monk 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Torgga Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a long auburn ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Torgga will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Torgga studied abroad. While studying, she fell in love. They married and had a son. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise her children well; and to unite with her sister

Ideals: Extrovert, Gifted, Justice. Bonds: In love, Family. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Torgga Fallack, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. Chrysoberyl (120 gp). Amber (120 gp).


Social Check DCs


Hillanot Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long rusty crest is drawn into a two foot long braid. Her gold eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hillanot took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is wracked by social anxiety; and wants a kiss

Flaws: Insane, Fearful. Bonds: Rich, Nature, Has a crush. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Hillanot Gygazzylyshrift, Female Dragonborn Fighter 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Good lock.


Social Check DCs

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