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NPC Generator

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Advanced [show]


Shadow Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor, and he perpetually has his longsword ready. He has wavy orange fur. He tend to wears goggles to shield his eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shadow Treat, Male Tabaxi Rogue 11
Medium (5'7") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. Her eyes are copper and catlike.

Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Poor. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Tree In the Wind, Female Tabaxi Druid 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp. Eye agate (6 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her crest is blue and very short. Her gold eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of northern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Synthrin took refuge in the ruined castle and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the north

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Immigrant, Nature. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Synthrin Jerynomonis, Female Dragonborn Monk 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seere Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her chestnut hair is still thick. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and further expansion of business

Bonds: Job, Nature, Mentor, Adventurer. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Seere Malevolence, Female Tiefling Adept 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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