Amûg Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Amûg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Amûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Amûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Insane, Impulsive. Bonds: Military, Criminal record. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 200 sp.
Bendoo Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'1" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her auburn hair down. She wears a mask on her face.
Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Bendoo reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Retire the richest woman in the east; and to protect her home
Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Military, Guardian. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 7
Hit Points 55 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 5 (-3) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean red cloak covering his clean studded leather. He wears a small hat to hide his balding. His violet unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and regain custody of his son
Flaws: Disease. Bonds: Family, Rich, Mentor, Adventurer. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Radomir Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small white hat.
Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, his parents were killed by a illithids raid, leaving Radomir alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and he's looking for his big break
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 14
Hit Points 105 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. Chrysoberyl (160 gp). Hematite (6 gp). Jade (160 gp). Freshwater pearl (6 gp). Rose (20 gp). Black pearl (800 gp). Fire opal (1400 gp). Violet garnet (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

