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NPC Generator

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Advanced [show]


Trey Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Rich, Enemies. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Trey Hayley, Male Human Warrior 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Deception +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Jane Ainsley, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. She has gleaming, smiling gray eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born at the edge of vast plains. She worked as a nervous Masseuse and found it very stressful. She has achieved small success as a Masseuse.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Forgetful. Bonds: Nature, Job. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Jane Ainsley, Female Human Cleric 10
Medium (4'7") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 5000 sp. Brown-green garnet (150 gp).


Social Check DCs


Harvest Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with red pants. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His lavender fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small desert village. A freak accident while working with his Fortune-teller father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease. Bonds: Guardian, Criminal record, Nature. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Harvest Of Clay, Male Tabaxi Rogue 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills History +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp. 1 Buckler.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. He has violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Tanner business at a young age. After coming to the age of reason, Glim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Tanner like his mother before him.

Motivation: To be a Mayor again; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Criminal record, Family, Job. Occupation: Tanner

Voice: French accent

Attributes [hide]

Glim Munggen, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs

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