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NPC Generator

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Advanced [show]


Prosperine Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'6" eastern woman, she wears an entirely black suit with green socks and a vest with buckled shoes. She wears her dark red hair up. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her father raised her in a mountain cabin. She dropped out of school before completing her studies. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Optimist, Logical. Bonds: Religious, In love, Nature. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Prosperine Mockery, Female Tiefling Commoner 6
Medium (5'6") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright black hair and a scraggly beard. His amber eyes peer out from beneath his wide-brimmed red hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Glassblower, but he got bored and became a Sellsword. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him.

Ideals: Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hupe Jamjar, Male Halfling Cleric 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1900 sp.


Social Check DCs


Roland Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a giants raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Mundane. Bonds: Enemies, Immigrant, Slave. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Roland Cithreth, Male Half-Elf Barbarian 15
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 112 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills History +6
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 6000 gp. Moss agate (6 gp). Banded agate (6 gp). Star rose quartz (30 gp). Brown-green garnet (70 gp). Chrysoprase (30 gp). Peridot (30 gp). Star rose quartz (30 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His white hair is cut short. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Selfish, Impulsive, Mundane. Bonds: Criminal record, Religious. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Adam Harper, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 6 (-2)11 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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