Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He wears a deerstalker hat to cover his moderate length black crest. His eyes are gold and catlike.
Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Beggar, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 85 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with feathered hat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: This man loves music and to teach people music more than just about anything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Sellsword, but he got bored and became a Spice Merchant. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: Carnelian (50 gp). Carnelian (50 gp). Black pearl (600 gp). Rich purple corundum (1300 gp). Aquamarine (600 gp). Citrine (50 gp). Sardonyx (50 gp). Eye agate (16 gp). 1 Minor magic item.
Zedaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His gold crest has been sun bleached extensively. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. Cursed with unlife at a very young age, Zedaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Cynical, Disease. Bonds: Religious, Mentor. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Astley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a large brown jacket. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She enjoys reading and quiet.
History: She got into the Shepherd business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Shepherd. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Logical, Persistence. Flaws: Cynical. Bonds: Job, Religious. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp. Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


