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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shanairla Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears a yellow armored body suit, with a simple tan line shooting up and back down. Her clothes are grease stained in places. Her tied-back hair is chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Sage, her father struggled to pay the bills. Shanairla was born on a far eastern plains where she grew up under the tutelage of her father, an expert Stableman. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC.

Flaws: Insomniac, Impulsive. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Shanairla Ray, Female Half-Elf Fighter 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gubrash Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white trousers with green and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. He has brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gubrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Insane, Terse. Bonds: Rich. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Gubrash Haley, Male Half-Orc Commoner 3
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Richard Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His long silver hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Banker, his mother struggled to pay the bills. When Richard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Persistence, Gifted. Bonds: Poor, Military. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Garrick, Male Human Expert 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Pandjed Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has done his best to style his scarlet crest to look like a famous performer. He has red eyes and a black hat with a grey feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Soapmaker. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Mundane, Selfish, Antagonistic. Bonds: Mentor, Job. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Pandjed Delmirev, Male Dragonborn Cleric 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 13 (+1)19 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 20 pp. Tourmaline (40 gp). Red garnet (40 gp). Chrysoberyl (40 gp). 3 Holy water. 3 Antitoxin. 3 Tanglefoot bags. 1 Smokesticks.


Social Check DCs

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