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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Shivering In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red fur is kept up in a ponytail inside a top hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Shivering does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. Cursed with lycanthropy at a very young age, Shivering has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Joker, Fighting. Flaws: Depressed, Disease. Bonds: Military. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Shivering In the Wind, Female Tabaxi Expert 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Valafar Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Courier. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north his family was never financially stable. Valafar was born on a far northern plains where he grew up under the tutelage of his father, an expert Courier. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Opinionated, Joker. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Valafar Sharp, Male Tiefling Druid 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 80 pp. Moss agate (12 gp). Rock crystal (20 gp). Star rose quartz (20 gp). Golden yellow topaz (1300 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His cinnamon fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the north. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Immigrant, Enemies. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

River In the Storm, Male Tabaxi Warrior 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 17000 sp. Brown-green garnet (100 gp). Rose (60 gp). Silver pearl (100 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear brown clothing when she does not wear armor. Her brown fur has been sun bleached extensively. Her eyes are likewise hazel.

Personality: This woman loves music and to teach people music more than just about anything. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.

History: She was born in a small mountains village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Artistic, Persistence. Bonds: Nature, Adventurer, Enemies. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Emerald Paws, Female Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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