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NPC Generator

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Advanced [show]


Moon Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing colorful clothing, dressed as a Navigator. She has done her best to style her brown fur to look like a famous performer. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. In her 17th year, her parents were killed by a drow raid, leaving Moon alone in the world. After a stint in an orphanage, she was adopted. She was granted necromantic powers by her dying brother.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Persistence, Gifted, Fighting. Flaws: Mundane. Bonds: Enemies. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Moon Treat, Female Tabaxi Rogue 11
Medium (5'9") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 210 pp. Hematite (4 gp). Citrine (70 gp). Lapis lazuli (4 gp). Aquamarine (200 gp). Malachite (4 gp). Obsidian (4 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs


Shivering Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has styled his beige fur well, parting it to the right. His yellow eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Gifted, Athletic. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Shivering Grass, Male Tabaxi Rogue 15
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 14 (+2)17 (+3)
Skills Performance +8, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 8000 gp. Coral (70 gp). Moss agate (13 gp). Sard (40 gp). Banded agate (13 gp). Alexandrite (600 gp). Rose (40 gp). Citrine (40 gp). Violet garnet (600 gp). Eye agate (13 gp). Hematite (13 gp). Alexandrite (600 gp). Banded agate (13 gp). Brown-green garnet (70 gp). Freshwater pearl (13 gp). Malachite (13 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Sard (40 gp). Amethyst (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white fur is kept up in a ponytail inside a Stetson hat. His amber unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. While studying, he fell in love. They married and had a son. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Nature, In love. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Smoking In Shadow, Male Tabaxi Expert 7
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 18 (+4)15 (+2)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. Red garnet (160 gp). Tiger eye turquoise (15 gp). Violet garnet (600 gp). Violet garnet (600 gp).


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white broad hat and white clothes. Her skin is fair and her fingers are delicate and long. Her white hair is knotted and matted. Her hazel eyes peer out from beneath her broad white hat.

Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Adventurer, Rich. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Trym Warmwater, Female Halfling Warlock 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)10 (+0) 16 (+3)7 (-2)
Skills Arcana +2, Athletics +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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