Kassoon
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NPC Generator

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Ability Scores
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Advanced [show]


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Religious. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Scheppen, Male Gnome Warrior 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 80 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Traubon Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Traubon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Insomniac, Shy, Hedonist. Bonds: Nature, Adventurer. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Traubon Durthane, Male Dwarf Adept 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 330 gp.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has styled his white hair well, parting it to the right. He has a dull look in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He worked as a nervous Tanner and found it very stressful. He has worked as a Tanner like his father before him.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Ombul Goldfound, Male Halfling Bard 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 sp.


Social Check DCs


Emeny Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her red hair is cut jaggedly and amateurishly. Her eyes are green and she is always smoking a pipe.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Nature, Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Emeny Durkin, Female Half-Elf Rogue 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)6 (-2) 17 (+3)16 (+3)
Skills Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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