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NPC Generator

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Advanced [show]


Dustin Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a crush on the local Stylist; and find a way to reverse the transformation of his brother

Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Family, Has a crush. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Blumenthal, Male Half-Elf Adept 4
Medium (5'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 10 (+0)17 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Orsik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with wide-brimmed hat. His hair is brown and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Orsik was born in the north. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Professionalism, Persistence, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Orsik Brazzik, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Lapis lazuli (11 gp). 3 Antitoxin.


Social Check DCs


Theirastra Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a faded coat and loose pants complete with top hat. She wears a top hat to hide her balding. Her amber eyes have a joyful gleam in them most of the time.

Personality: This woman loves music and to teach people music more than just about anything. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theirastra took refuge in the large cave and found the beat up sword and armor she uses now. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Artistic, Fighting. Flaws: Shy, Insomniac. Bonds: Nature. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theirastra Gracey, Female Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 130 gp. 1 Bullseye lantern.


Social Check DCs


Gardain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown shirt with thin tan vertical stripes and violet pants. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical, Fighting. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Goldfinder, Male Dwarf Barbarian 11
Medium (4'5") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4

Possessions: 2500 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2900 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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