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NPC Generator

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Advanced [show]


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is silver and curly. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Krimmon lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to protect his home

Ideals: Professionalism, Logical. Flaws: Secretive. Bonds: Family, Guardian. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Krimmon Strongbones, Male Halfling Aristocrat 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Râsh Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy silver hair. He has gleaming, smiling hazel eyes.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Military, Has a crush, Adventurer. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Râsh Cholmondeley, Male Half-Orc Bard 6
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man is well dressed, constantly wearing a tan suit, white shirt, and grey tie. His red hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Anverth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. While studying, he fell in love. They married and had a daughter. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, In love, Job. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Anverth Musgraben, Male Gnome Expert 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)12 (+1) 6 (-2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee -3 / 1d10-5, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Diesa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She usually wears her grey robe and has her lance always slung over her shoulder. She keeps her silver hair in a flapper bob. Her green eyes peer out from beneath her broad grey hat.

Personality: She is very quiet and rarely speaks above a whisper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Diesa lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and find a way to reverse the transformation of her sister

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Family, Religious. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Diesa Holderhek, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Just what you see.


Social Check DCs

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