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NPC Generator

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Advanced [show]


Aerdeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: To be a Bricklayer again.

Bonds: Poor, Nature, Job, Mentor, Military. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Aerdeth Qualanthri, Male Elf Aristocrat 5
Medium (5'2") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Red-brown spinel (120 gp). Brown-green garnet (120 gp).


Social Check DCs


Nordak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Nordak embodies much of what other species detest in the Dwarves. He receives visions of the future at random moments

History: He got into the Barrister business at a young age. Through the years after Nordak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nordak's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Scribe.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Nordak Trueanvil, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is cut short with large spiked bangs in the front. He has several tiny amber earrings on each ear.

Personality: Harbek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harbek is combative with any and all who dare try his patience in the slightest.

History: Harbek was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Athletic, Impeccable, Justice. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Harbek Strongheart, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. 1 Buckler.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is well dressed, constantly wearing a brown suit, black shirt, and tan tie. His cinnamon fur is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends.

Flaws: Addict, Cynical. Bonds: Adventurer, Mentor, Poor. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Sun Of Ale, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2100 gp. Moss agate (16 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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