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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Morgran Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Gifted, Logical, Artistic. Bonds: Rich, Immigrant, Military. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Morgran Gorunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Ront Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Poor, Religious, Immigrant. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Ront Morton, Male Half-Orc Sorcerer 4
Medium (6'9") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ombul Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a white coat. With bright red hair and a scraggly beard. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the east. Ombul abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Optimist. Bonds: Family, Poor, Adventurer. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Ombul Bigheart, Male Halfling Monk 7
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 26 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)15 (+2) 14 (+2)18 (+4)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Silver pearl (130 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: Calm and collected, he is a well trained Mercenary. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Cook, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Bonds: Poor, Job, Adventurer, Enemies. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Nicholas Everleigh, Male Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Iolite (40 gp).


Social Check DCs

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