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NPC Generator

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Advanced [show]


Stannor Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Server, Stannor learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Optimist. Flaws: Sensitive, PTSD. Bonds: Job. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Stannor Fatrabbit, Male Halfling Bard 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Star rose quartz (20 gp). Hematite (16 gp). Eye agate (16 gp). Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs


Frederick Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a greataxe. He has moderate length blonde hair. His amber unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Poor, Nature, Slave. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Frederick Beitz, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Red-brown spinel (140 gp). Tourmaline (140 gp). Tourmaline (140 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a black handlebar mustache and slicked back black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Dimble does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Rich, Job, Family. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Dimble Garrick, Male Gnome Rogue 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 sp. 1 Everburning torch.


Social Check DCs


Melech Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His chestnut hair is smooth and relatively long. He has white eyes and a black hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: The child of a Sailor, who enjoyed hunting, Melech was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Bonds: Nature, Job, Family. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Melech Heal, Male Tiefling Commoner 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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