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NPC Generator

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Advanced [show]


Gadreel Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She keeps her long red hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gadreel and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Mentor. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Gadreel Creed, Female Tiefling Paladin 6
Medium (6'4") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Immigrant. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Dalgal Ironfist, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (200 gp).


Social Check DCs


Sarah Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a top hat to cover her moderate length silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born several months after her father was called into army service. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Athletic. Bonds: Adventurer, Military, Criminal record, Family. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Sarah Eastaughffe, Female Human Druid 10
Medium (5'2") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Gunter Beitz, Male Human Expert 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Giant, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 150 gp. Large well-done wool tapestry (200 gp).


Social Check DCs

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