Akta Aid, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her dark red hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: Akta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Days after completing her studies, news broke out that her hometown was attacked by drow. Akta was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Family, Religious. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 12000 sp. Carnelian (20 gp). Onyx (20 gp). Alexandrite (1200 gp).
Shivering Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He keeps his brown fur in a pixie cut. His eyes are likewise amber.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Mentor. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2800 sp.
Orsik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His auburn hair has been sun bleached extensively. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Human people; and an old rival family wants him found
Ideals: Artistic, Logical. Flaws: Racist. Bonds: Rich, Family. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. Black velvet mask with numerous citrines (110 gp).
Anverth Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a blue scarf. He keeps his brown hair in a flapper bob. This gray eyed southerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.
History: He got into the Architect business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Job, Criminal record, Rich. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple -1
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

