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NPC Generator

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Advanced [show]


Akta Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her dark red hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: Akta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Days after completing her studies, news broke out that her hometown was attacked by drow. Akta was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Family, Religious. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Akta Aid, Female Tiefling Commoner 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 12000 sp. Carnelian (20 gp). Onyx (20 gp). Alexandrite (1200 gp).


Social Check DCs


Shivering Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He keeps his brown fur in a pixie cut. His eyes are likewise amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Mentor. Occupation: Server

Voice: Low range voice

Attributes [hide]

Shivering Candle, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 9 (-1)17 (+3)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2800 sp.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His auburn hair has been sun bleached extensively. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and an old rival family wants him found

Ideals: Artistic, Logical. Flaws: Racist. Bonds: Rich, Family. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Orsik Morigak, Male Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a blue scarf. He keeps his brown hair in a flapper bob. This gray eyed southerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: He got into the Architect business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Job, Criminal record, Rich. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Anverth Folkor, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +2, Athletics -1
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple -1

Possessions: Just what you see.


Social Check DCs

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