Sindri Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a bow. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a sage and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 14000 cp.
Susannah Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a faded coat and loose pants complete with Stetson hat and is in decent physical shape. She wears her white hair up. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Susannah's first love is herself. Her second love is also herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the west to a Mayor, Susannah learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Mayor job and began her own company from there.
Motivation: She loathes her own lifestyle; and to be a jeweler again
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Job, Mentor. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 290 gp.
Daar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Locksmith does. She wears a top hat to hide her balding. She has red eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised by priests from a young age. She worked as a nervous Locksmith and found it very stressful. She then took over the family business and is one of the better Locksmith for hire.
Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 57 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 |
Possessions: 500 pp. Deep blue spinel (1300 gp). Jasper (70 gp). Malachite (10 gp). Star rose quartz (70 gp). Chalcedony (70 gp). 1 Medium magic item.
Gerald Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his black hair down. His eyes are hazel and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful necromancer made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Mentor, Nature. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp. Freshwater pearl (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!


