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Advanced [show]


Numba Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is blonde and curly. Her eyes are gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Further she is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Numba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Numba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Bonds: Mentor. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Numba Miggledy, Female Gnome Warlock 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 27000 cp. Malachite (6 gp). White opal (400 gp).


Social Check DCs


Anne Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her violet eyes peer out from beneath her top brown hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a small toy that she constantly fidgets with.

History: Born in the east her family was never financially stable. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She's since become an addict/alcoholic.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Anne Wedgwood, Female Human Fighter 4
Medium (4'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 cp. Jasper (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has auburn hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Flaws: Shy, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Ozyman Silvereyes, Male Halfling Wizard 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)7 (-2) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy grey pantaloons and a pastel scarf and is in decent physical shape. His long brown hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Detective mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Shy, Disease. Bonds: Slave. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Einkil Torunn, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)11 (+0) 6 (-2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp.


Social Check DCs

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