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NPC Generator

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Advanced [show]


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears just a grey suit. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Barendd's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Barendd Bofdann, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)14 (+2) 10 (+0)7 (-2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1200 sp. Peridot (60 gp). Jet (140 gp). Red spinel (140 gp).


Social Check DCs


Yurk Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His whole body is exceptionally muscular. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Yurk's first love is himself. His second love is also himself. He uses divination through singing.

History: Yurk was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted, Persistence. Bonds: Immigrant, Poor. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Yurk Adley, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)7 (-2) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Freshwater pearl (9 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears rags and sports a simple walking cane. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's in love

Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Poor, Nature, Has a crush. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Taklinn Aranore, Male Dwarf Warrior 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Ethereal Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her fur is black and curly. Her eyes are hazel and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: Ethereal was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Cynical. Bonds: Immigrant, Job, Criminal record, Rich. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Ethereal Moon, Female Tabaxi Warrior 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (1900 gp).


Social Check DCs

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