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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pikar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, white, dusty cloak. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Religious, Job. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pikar Stoutman, Male Halfling Paladin 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Performance +5, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Laucian Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light yellow in addition to tight pants, he is not a threatening figure. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Joker, Optimist. Bonds: Job, Rich, Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Laucian Durkin, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on her belt. She wears her copper crest down. Her eyes are red.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.

History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.

Motivation: Regain custody of her daughter; and doesn't want to be a barrister and was forced into it by her family

Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Nature, Family. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Kava Baharoosh, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is red. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Howard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Slave, Mentor, Job, Family. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Howard Warmwater, Male Halfling Aristocrat 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)8 (-1) 14 (+2)16 (+3)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1700 sp.


Social Check DCs

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