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NPC Generator

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Advanced [show]


Ogg Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a black feathered hat and black clothes. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a forest tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Nature. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Ogg Darby, Male Half-Orc Adept 4
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Greethen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blue crest is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of illithids once and for all.

History: He comes from a rich northern family. In his 16th year, his parents were killed by a illithids raid, leaving Greethen alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane, Addict. Bonds: Enemies, Rich. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Greethen Jerynomonis, Male Dragonborn Aristocrat 11
Medium (6'1") Dragonborn, Lawful Good (CR 11)
Armor Class 12
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 7 (-2)14 (+2)
Skills Performance +6, Survival +2
Senses Passive Perception 8
Languages Common, Orc, Terran, Auran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 270 pp. Jasper (30 gp). Rose (30 gp). Violet garnet (1600 gp). Chrysoprase (30 gp). Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His white hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear; and to prove his worth to the world

Flaws: Impulsive, Secretive, Fearful. Bonds: Nature. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Larson, Male Half-Elf Aristocrat 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Melech Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he sports green clothing, slightly heavier than average wear. His hair is cut close to his head. His eyes are white and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Melech took refuge in the ruined castle and found the beat up mace and armor he uses now. He has worked as a Shipwright like his mother before him.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Job, Slave, Nature. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Melech Sarcasm, Male Tiefling Barbarian 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 320 gp.


Social Check DCs

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