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NPC Generator

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Advanced [show]


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is kept up in a ponytail inside a top hat. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She misses her home and complains about the freezing weather, even in summer.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Nature, Family. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Loopmottin Albaratie, Female Gnome Paladin 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)6 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Silaqui Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her red hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Silaqui wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Silaqui is combative with any and all who dare try her patience in the slightest.

History: Silaqui was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Justice, Persistence, Logical. Flaws: Insane. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Silaqui Goltorah, Female Elf Sorcerer 9
Medium (4'11") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 9 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Shivering Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black fur is lengthy and is close to two feet long. His yellow eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 6 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy, Addict. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Shivering Paws, Male Tabaxi Paladin 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Zagga Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear black clothing when she does not wear armor. Her hair is silver and curly. Her eyes, though not visible through her cowl, are brown.

Personality: She is calm most of the time but flees social interaction. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Zagga grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zagga took refuge in the large cave and found the beat up bastard sword and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Flaws: Shy, Impulsive. Bonds: Adventurer, Nature. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Zagga Ansley, Female Half-Orc Ranger 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp.


Social Check DCs

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