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NPC Generator

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Advanced [show]


Kipper Leffery, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. He wears his auburn hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Addict, Secretive, Shy. Bonds: Criminal record, Job. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Kipper Leffery, Male Gnome Druid 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Insight +4, Stealth -1
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His hair is chestnut and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Animal Trainer, who enjoyed hunting, Baern was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and seeks redemption

Ideals: Justice. Flaws: Racist. Bonds: Criminal record, Nature, Family. Occupation: Butcher

Voice: French accent

Attributes [hide]

Baern Eversharp, Male Dwarf Rogue 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 68 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Mary Alby, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. Her eyes are amber.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She plays an instrument quite well.

History: She was born on a small isolated farm. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Optimist, Artistic, Fighting. Bonds: Nature. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Mary Alby, Female Human Rogue 2
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 110 pp. 1 Silk rope.


Social Check DCs


Ûkshak Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Ûkshak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Ûkshak has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and money/treasure

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Has a crush, Mentor. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Ûkshak Everleigh, Male Half-Orc Aristocrat 14
Medium (5'7") Half-Orc, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 74 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 11 (+0)6 (-2) 11 (+0)7 (-2)
Skills Insight +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4

Possessions: 6000 gp. Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs

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