Frug Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a tan suit. With bright black hair and a scraggly beard. This violet eyed northerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Logical. Flaws: Mundane. Bonds: Slave, Family, Job. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Smoking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His fur, while still mostly red, has prominent grey streaks. His eyes are yellow.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. Smoking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: To be a Assassin again.
Flaws: Secretive. Bonds: Guardian, Nature, Job. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Fallthra Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally shirtless and showing off her tattooed chest. Her silver hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Animals are drawn to her, and she is able to talk to them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Military, Criminal record. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (500 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (1500 gp).
Dûgza Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears white leather gloves, a white jacket, and tight pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He has styled his chestnut hair well, parting it to the left. He has violet eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp. Blue quartz (6 gp). Blue quartz (6 gp). Deep blue spinel (1600 gp). Obsidian (6 gp). Brown-green garnet (130 gp). Golden pearl (130 gp). Chalcedony (30 gp). Amethyst (130 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

