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NPC Generator

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Advanced [show]


Mialee Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her golden hair is lengthy. She has a dull look in her gray eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes her a fraud; and to share knowledge with the world

Ideals: Gifted, Artistic, Logical. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Mialee Raethran, Female Elf Warrior 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Dagger Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long white fur kept up in a rat tail. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dagger was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Military, Rich. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Dagger Of Ebony, Male Tabaxi Druid 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 gp.


Social Check DCs


Merihim Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long purple hair kept up in a rat tail. His eyes are silver and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. His childhood dream was to be a Fletcher, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Family, Adventurer, Job, Religious. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Merihim Tolerance, Male Tiefling Wizard 9
Medium (6'1") Tiefling, Lawful Good (CR 9)
Armor Class 13
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1 Minor magic item.


Social Check DCs


Silvo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears red trousers with white and black striped suspenders. He wears various colorful collared shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny amber earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich western family. Through the years after Silvo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Silvo's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy, Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Silvo Swiftwhistle, Male Halfling Commoner 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 70 pp. Solid gold idol (900 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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