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NPC Generator

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Advanced [show]


Ermina Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is red and very short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. Ermina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Bonds: Adventurer, Poor, Has a crush, Family, Mentor. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Ermina Thorton, Female Half-Elf Barbarian 4
Medium (4'8") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sybil Hayley, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is tall, broad shouldered and powerfully built. Her hair is auburn and curly. Her eyes are a pleasant violet.

Personality: Stoic and calm, she prefers to meditate than take action. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Sybil Hayley, Female Human Ranger 6
Medium (4'8") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Jade (130 gp). Smoky quartz (20 gp).


Social Check DCs


Bendoo Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Stableman does. Her long silver hair reaches down to her waist. Her eyes are gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Further she is a bit of a stoner and is frequently out of it.

History: She was born in a small plains village. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She became a Stableman soon after.

Motivation: A strong sense of loyalty to Elven people.

Flaws: Depressed, Addict, Racist. Bonds: Job, Nature. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Bendoo Braxton, Female Half-Orc Cleric 3
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)6 (-2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Maynild Walcott, Female Human [Permalink]

Personal [hide]

Description: A 4'7" western woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She keeps her brown hair in a flapper bob. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Maynild was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and regain custody of her daughter

Flaws: Greedy. Bonds: Rich, Family, Mentor, Enemies. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Maynild Walcott, Female Human Commoner 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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