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Robert Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. His long silver hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Athletic. Flaws: Selfish. Bonds: Immigrant, Religious. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Robert Ryland, Male Human Wizard 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Deception +6, Insight +6
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his yellow robe and has his glaive always slung over his shoulder. His hair is long and brown with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has amber eyes.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Optimist. Bonds: In love, Family. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Tim Dmitriyev, Male Half-Elf Paladin 4
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 17 (+3)17 (+3)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Red spinel (130 gp). Amber (130 gp). Rose (50 gp). Aquamarine (1100 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Vondal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean brown cloak covering his clean studded leather. He has silver hair. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vondal is combative with any and all who dare try his patience in the slightest.

History: He is a Maurezhi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Stylist

Voice: American accent

Attributes [hide]

Vondal Helcral, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 124 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 9 (-1)10 (+0)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnome, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Red garnet (110 gp). Bloodstone (60 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His hair, while still mostly white, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Justice. Flaws: Insane, Disease. Bonds: Rich, Job. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

John Skelton, Male Human Expert 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Obsidian (14 gp).


Social Check DCs

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