Peren Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail and is in decent physical shape. His auburn hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of illithids once and for all.
History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of illithids
Ideals: Passionate, Persistence. Bonds: Enemies, Adventurer, Job. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 900 gp.
William Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with white pants. His black hair and beard is wavy and long. He has a dull look in his green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small island village. He made a point of taking high paying jobs and getting most of it up front. He was granted martial powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 500 gp. Jade (80 gp). Moonstone (60 gp). Freshwater pearl (4 gp). Moss agate (4 gp). Pink pearl (80 gp). Moss agate (4 gp).
Chem Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky green painted plate armor. His hair is blue and very short. His eyes are likewise red.
Personality: He likes to make people angry or surprised. A true patriot, Chem would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a brothel owner, Chem was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Chem reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chem fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Military, Mentor. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 11)
Armor Class 8
Hit Points 69 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 2200 gp. Old masterpiece painting (500 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: He comes from a rich western family. He was an apprentice working in his father's forge. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1000 sp.
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