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NPC Generator

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Advanced [show]


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Mason. His silver hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Warryn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Fighting, Impeccable. Bonds: Nature, Rich, Criminal record. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Warryn Horcusporcus, Male Gnome Rogue 11
Small (3'7") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 1400 gp. Smoky quartz (70 gp). Pink pearl (40 gp). Silver pearl (40 gp). Hematite (15 gp). Chrysoberyl (40 gp).


Social Check DCs


Grigi Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a axe. She has dyed her greying brown hair a little too much giving a sharp brown color. Her green eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Slave Trader. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Grigi was raised in a hard working conservative environment. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Weaver; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Criminal record, Has a crush. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Grigi Marlee, Female Half-Orc Fighter 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)3 (-4) 14 (+2)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Verna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a white shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her brown hair is slicked back into a classic pompadour. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of northern immigrants she idolized her mother. Through the years after Verna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Verna's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Opinionated, Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Verna Quickstep, Female Halfling Commoner 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 sp. Aquamarine (200 gp). Amethyst (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Jezebeth Despair, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is blue and curly. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Jezebeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jezebeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Jezebeth Despair, Female Tiefling Commoner 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs

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