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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gynnie Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a red shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her white hair is thinning but still full. Her eyes are gray and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is harsh and unforgiving.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Gynnie Copperkettle, Female Halfling Ranger 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. She has moderate length blonde hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Anne is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Athletic. Bonds: Guardian, Family, Mentor, Job. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Anne High-hill, Female Halfling Expert 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Merla Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her red boots flare out at the collars. Her silver hair is knotted and matted. Her eyes are gray and catlike.

Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of western immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a mayor and was forced into it by her family

Flaws: Insane, Impulsive. Bonds: Immigrant, Job, Family. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Merla Brushgather, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)9 (-1) 10 (+0)9 (-1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Rose (20 gp).


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large tan jacket. His hair is cut close to his head. He has green eyes and a tan hat with a grey feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Anverth Maekkelferce, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Jade (100 gp). Moonstone (50 gp).


Social Check DCs

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