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NPC Generator

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Advanced [show]


Nurkara Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Sporting a white mohawk this woman's hair draws a lot of attention. She has a dull look in her blue eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical, Fighting, Gifted. Bonds: Poor. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Nurkara Trollbleeder, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)17 (+3) 8 (-1)9 (-1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Seraphina Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with wide-brimmed hat. Her blonde hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Seraphina was born the youngest of three triplets. One day when Seraphina was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Seraphina was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Actor they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Joker, Extrovert. Flaws: Insomniac. Bonds: Family. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Seraphina Nimblefingers, Female Halfling Adept 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp. Blue quartz (9 gp). Freshwater pearl (9 gp). Deep blue spinel (800 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Thomas Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, white shirt, and yellow tie. He carries a battered kukri and tarnished shield as well. He wears a top hat to cover his moderate length silver hair. He has a dull look in his amber eyes.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 3 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Impulsive, Hedonist. Bonds: Immigrant. Occupation: Priest

Voice: Stutters

Attributes [hide]

Thomas Kinsley, Male Human Ranger 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)7 (-2) 14 (+2)14 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Alston Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He is typically in his Knight uniform. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Knight business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has worked as a Knight like his mother before him.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Opinionated. Bonds: Job, Family. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Alston Fiddlefen, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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