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NPC Generator

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Advanced [show]


Tyna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants. She has wavy auburn hair. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She is a great chef.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Tyna Wildcloak, Female Halfling Rogue 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Oppah Beren, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear blue tank tops with brown skirt. She has wavy red hair. She has amber eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oppah is combative with any and all who dare try her patience in the slightest.

History: Oppah was born the youngest of three triplets. Her father was very strict, and drilled into her lessons on being the perfect lady. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and wants to work out more often

Ideals: Athletic, Justice, Impeccable. Flaws: Insomniac. Bonds: Family. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Oppah Beren, Female Gnome Druid 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his pastel robe. He is bristling with hidden weapons, mostly flails and rapiers. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small desert village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Nature, Family. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Hupe Hogcollar, Male Halfling Warrior 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Deep blue spinel (1200 gp). Black star sapphire (1400 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: Modean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Modean and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Modean Serenity, Male Tiefling Fighter 13
Medium (6'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 120 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills History +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: Violet garnet (700 gp). Citrine (30 gp). Amethyst (90 gp). Red garnet (90 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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