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NPC Generator

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Advanced [show]


Liftrasa Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She wears her chestnut hair up in a very large beehive style do. Her eyes are a pleasant gray.

Personality: Calm and collected, she is a well trained Spice Merchant. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out north to avoid the crime she committed. She has worked as a Spice Merchant like her father before her.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Liftrasa Steelfist, Female Dwarf Expert 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 32 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1300 gp. Golden yellow topaz (600 gp). Zircon (70 gp). Amethyst (120 gp). Lapis lazuli (13 gp).


Social Check DCs


Moon Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his trident ready. His long white fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 13th year, his parents were killed by a brigands raid, leaving Moon alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Flaws: Disease. Bonds: Family, Enemies, Rich. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Moon Grass, Male Tabaxi Fighter 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 70 gp.


Social Check DCs


Cairn Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His dark red hair is kept up in a ponytail inside a feathered hat. His eyes are white and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north his family was never financially stable. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Poor. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Cairn Gift, Male Tiefling Rogue 6
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Rock crystal (70 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He wears a top hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Joker, Gifted, Artistic. Bonds: Poor, Family. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Thamuz Heal, Male Tiefling Fighter 1
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Obsidian (15 gp).


Social Check DCs

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