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NPC Generator

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Advanced [show]


Arara Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. With wild white hair. Her violet unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Brewer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Flaws: Disease, Insomniac, Shy. Bonds: Poor. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Arara Xistsrith, Female Half-Elf Expert 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Kallista Random, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length purple hair. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Locksmith business at a young age. A gifted student she started as a Engraver, but she got bored and became a Locksmith. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Slave, Job. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kallista Random, Female Tiefling Wizard 8
Medium (4'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 8000 sp. Jade (50 gp). Blue quartz (9 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a simple tan robe with white stripes complete with hood, she is not a threatening figure. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Mardnab was born in the north. At a young age she loved to build and create. After coming to the age of reason, Mardnab took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently gotten a pet goose that steals things from people.

Motivation: She's looking for her big break.

Ideals: Persistence, Gifted. Bonds: Criminal record, Adventurer. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Mardnab Scheppen, Female Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp.


Social Check DCs


Ruloth Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear black tank tops with violet skirt. She wears a small hat to hide her balding. Her red eyes peer out from beneath her small black hat.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Ploughman business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Ploughman.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Terse, Hedonist. Bonds: Job, Military, Rich. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Ruloth Mohradyllion, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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