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NPC Generator

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Advanced [show]


Helgret Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears dark leathers with embroidery, and her gloved hand is found clutching a morningstar. Her hair is chestnut and curly. Her eyes are a pleasant amber.

Personality: She is happy with her job as a Butcher. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. She has had some formal dancing training, and achieved minor success. She struck the Butcher job and began her own company from there.

Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern

Ideals: Entrepeneur, Artistic. Bonds: Job, Slave, Family. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Helgret Goldfinder, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 380 gp. 2 Alchemist’s fire.


Social Check DCs


Mary Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She carries with her a set of warhammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her long white hair reaches down to her waist. Her eyes are likewise blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Mary lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her singing dream.

Motivation: Regain custody of her son.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Mary Xiloscient, Female Half-Elf Cleric 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 sp.


Social Check DCs


Synthrin Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears green leather gloves, a green jacket, and tight pants. She has styled her blue crest well, parting it to the left. She wears large thick round spectacles.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Synthrin hails from a village terrorized by gnolls. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: A deep hatred of gnolls.

Flaws: Shy, Impulsive. Bonds: Enemies, Criminal record. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Synthrin Nemmonis, Female Dragonborn Warrior 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Griselda Rowley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her black hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She served in the navy to pay for her family's outstanding loans. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Justice, Optimist. Bonds: Military, Immigrant. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Griselda Rowley, Female Human Warrior 7
Medium (5'3") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Freshwater pearl (10 gp). Tourmaline (70 gp). Tourmaline (70 gp).


Social Check DCs

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