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NPC Generator

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Advanced [show]


Tomph Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear black pants and tee shirts and is in decent physical shape. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her dancing dream.

Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Pacifist, Artistic. Bonds: Enemies, Religious, Rich. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Tomph Conway, Female Half-Orc Bard 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Cory Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of illithids once and for all.

History: Cory was born in the west. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Persistence. Bonds: Job, Enemies, Religious. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Cory Kane, Male Half-Elf Fighter 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Oriax Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is portly but not overly obese. He has wavy chestnut hair. His eyes are black and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Oriax was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Oriax Destiny, Male Tiefling Fighter 14
Medium (6'3") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 132 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Deception +8, History +7
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 1200 pp. Blue sapphire (800 gp). Black pearl (500 gp). Onyx (60 gp). Star rose quartz (60 gp). Sardonyx (60 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak. She carries with her a set of nunchakus on her belt, each one with a emerald on the hilt. She keeps her golden hair in a flapper bob. Her brown unseeing eyes seem to look past you.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Merla is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Justice. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Merla Warmwater, Female Halfling Warlock 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 120 gp. Moss agate (10 gp).


Social Check DCs

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