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NPC Generator

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Advanced [show]


Jane Harrington, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. Her hair is long and golden with streaks of red, and is pulled back with small grey clips. She has blue eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Jane lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.

Motivation: To reunite with her absent father.

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Military, Family. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Jane Harrington, Female Human Monk 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 3 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Adventurer, Immigrant, Job. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Charles Hartford, Male Human Monk 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 36 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5

Possessions: 800 gp. Aquamarine (600 gp). Jasper (80 gp). Jet (130 gp). Silver pearl (130 gp). Golden yellow topaz (600 gp). Rich purple corundum (1500 gp).


Social Check DCs


Megren Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor. Her bronze crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. Flattery will make her almost putty in your hands.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted arcane powers by her dying sister.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Gifted, Athletic. Flaws: Selfish. Bonds: Religious, Family. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Megren Kimbatuul, Female Dragonborn Wizard 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Geoffrey Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy yellow pantaloons and a black scarf. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Miner, his father struggled to pay the bills. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Poor, Enemies. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Geoffrey Bohm, Male Half-Elf Monk 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 19 (+4)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp.


Social Check DCs

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