Quillathe Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an entirely yellow suit with brown socks and a vest with buckled shoes. Her hair is auburn and curly. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Human culture. She is a ruthless business woman, a trait she acquired from her father.
History: Quillathe was born the youngest of three triplets. She was an apprentice working in her father's forge. She became a Butcher soon after.
Motivation: Marry her brother to traveling adventurers; and further expansion of business
Ideals: Entrepeneur. Flaws: Racist. Bonds: Family, Job. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Melee.
Quarion Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and red with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Nature, Criminal record. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Roondar Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan trousers with red and green striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a slaver, Roondar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Kite Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is cinnamon and very short. She has amber eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.
Motivation: Her religion dominates her actions; and she's looking for her big break
Ideals: Joker, Logical. Bonds: Rich, Religious, Adventurer. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 98 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: Silver pearl (100 gp). Golden yellow topaz (700 gp). Coral (100 gp). Chrysoberyl (100 gp). Tourmaline (100 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Rock crystal (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

