Great Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tight fitting pastel shirt and pants. She wears her black fur up. Her eyes are hazel and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her sister recently and the two have been together since.
Motivation: She has decided she is irredeemable; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Depressed. Bonds: Religious, Criminal record, Family. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 1000 cp.
Nuthra Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a green coat over a red low-cut shirt, and a small hat upon her head. Her silver crest is drawn into a tight pony tail with a clover scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.
Motivation: To prove her worth to the world; and she feels threatened by others
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Impulsive, Fearful. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 67 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1600 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).
Tiaathque Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a violet suit, black shirt, and yellow tie. She wears a deerstalker hat to cover her moderate length red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Tiaathque isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a Spy, her father struggled to pay the bills. Tiaathque was born on a far western mountains where she grew up under the tutelage of her father, an expert Gardener. She left for the west, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mogg Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears black trousers with violet and red striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. This green eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in scimitar use. He used his abilities to travel the world and help people.
Motivation: Revenge.
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

