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NPC Generator

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Advanced [show]


Zephan Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. He is portly but not overly obese. His hair is short and silver. He wears a mask on his face.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To pay off his debts; and an old rival family wants him found

Flaws: Insane, Impulsive. Bonds: Rich, Family, Debt. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Zephan Gluttony, Male Tiefling Monk 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)7 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloud In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown cloak and cross-gartered green stockings, he is not a threatening figure. He wears his brown fur down. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: He is a Succubi in disguise. Through the years after Cloud was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cloud's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Shy, Antagonistic. Bonds: Adventurer, Has a crush, Job. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Cloud In Shadow, Male Tabaxi Aristocrat 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)19 (+4) 10 (+0)14 (+2)
Skills Intimidation +6, Survival +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Undercommon, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Edin Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Ur-Edin was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Opinionated, Persistence, Artistic. Flaws: Fearful. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Ur-Edin Kent, Male Half-Orc Adept 11
Medium (5'9") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)7 (-2) 17 (+3)8 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2400 gp. Black pearl (1400 gp). Aquamarine (1400 gp).


Social Check DCs


Alberich Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His brown hair is braided into rings. His eyes are gray and he is always smoking a pipe.

Personality: Alberich is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Alberich was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and doesn't want to be a tanner and was forced into it by his family

Ideals: Extrovert, Entrepeneur. Bonds: Family, Criminal record, Has a crush. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Alberich Morigak, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs

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