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Advanced [show]


Urshar Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her left hand. She keeps her long auburn hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Urshar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Urshar. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To unite with her sister; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Racist. Bonds: In love, Rich, Criminal record, Family. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Urshar Silveraxe, Female Dwarf Ranger 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered rapier and tarnished morningstar as well. He keeps his auburn hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Joker, Philantrophist. Flaws: Depressed, Mundane. Bonds: Military. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Hupe Thistletop, Male Halfling Paladin 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Sard (40 gp). Black pearl (200 gp). Onyx (40 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Remington, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he likes to wear ponchos typically of a light grey in addition to tight pants. He has dyed his greying white hair a little too much giving a sharp white color. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Flaws: Impulsive, Mundane. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Rolf Remington, Male Human Expert 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Eye agate (7 gp).


Social Check DCs


Eloise Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long red hair kept up in a rat tail. Her fierce violet eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eloise took refuge in the large cave and found the beat up glaive and armor she uses now. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Selfish, Shy. Bonds: Rich, Military, Nature. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Eloise Winthrop, Female Human Expert 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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