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NPC Generator

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Advanced [show]


Marbas Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. He wears his purple hair down. He has gleaming, smiling white eyes.

Personality: Aggressive, abrasive, and angry, Marbas embodies much of what other species detest in the Tieflings. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Priest business at a young age. Marbas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Priest.

Motivation: Revenge; and to reunite with his old friends

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Marbas Fortune, Male Tiefling Fighter 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 6 (-2)16 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Three Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She has done her best to style her beige fur to look like a famous performer. Her hazel eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is afraid of women and trembles around them

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Three reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother; and doesn't want to be a tailor and was forced into it by her family

Flaws: Greedy, Shy. Bonds: Military, Nature, Family. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Three Of Winter, Female Tabaxi Cleric 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)16 (+3) 7 (-2)17 (+3)
Skills Insight +0, Intimidation +5
Senses Passive Perception 8
Languages Common, Ignan, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Modean Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and carries bows. His silver hair is still thick. He has gleaming, smiling red eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in bow use. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Nature, Enemies. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Modean Sadness, Male Tiefling Adept 14
Medium (5'11") Tiefling, Neutral Evil (CR 14)
Armor Class 9
Hit Points 80 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Insight +7, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Auran, Orc
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 3000 gp. Peridot (50 gp). Amethyst (120 gp). Sardonyx (50 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Banded agate (10 gp). Aquamarine (1200 gp). Obsidian (10 gp). Brown-green garnet (120 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Hematite (10 gp). Bloodstone (50 gp). 1 Medium magic item.


Social Check DCs


Norûk Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Slave, Job, Has a crush. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Norûk Tattersall, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)4 (-3) 16 (+3)9 (-1)
Skills Performance +2, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A roughly beaten golden orb (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item.


Social Check DCs

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